03 Jul 2024

The GISST project has been accepted for presentation at the 2024 Electronic Literature Organization (ELO) annual conference, the 2024 International Conference on Digital Preservation (iPRES) conference, the 2025 Special Interest Group for Computing, Information, and Society (SIGCIS) annual conference, and at the "Save the Games" Symposium at the Strong Museum of Play in Rochester, NY.

Each community is excited about GISST's potential for helping scholarly and public research into computer game and software history.